Chai Game Engine
A C++ game engine with cascaded shadow mapping, a deferred renderer, PBR materials, and glTF asset pipeline. Renders complex scenes like Sponza.
C++OpenGL
Showcase of my ongoing development journey into graphics and game development
A C++ game engine with cascaded shadow mapping, a deferred renderer, PBR materials, and glTF asset pipeline. Renders complex scenes like Sponza.
A website made with Astro. The homepage features WebGL shader backgrounds, with view-able fragment shader code.